Like what I mentioned before, the video games addiction has gradually become a social issue which destroy too many normal families. Many children cannot control them self and choose to play the video games all the day in their rooms instead of attending class. Therefore, many children lose the chance to accept education and become useless for the family and society. (Grohol) In China, a bunch of people even invent an extreme and merciless solution to cure these children who are crazy and addicted to video games which we called “electroshock therapy”. “A professor named Yongxin Yang claim that use this kind of therapy could treat the children who have the video games addiction. Yang created a center and dedicated to use this kind of therapy to cure people. Actually, these solution is much more like a penalty which will bring huge pain to these children. “This therapy is like push me to the hell, I cannot tolerate it anymore!” A boy who is asked by his parents forcedly to accept this therapy told us with tears. (Netease) All these dispute engaged by the video games are all affect the success of building appropriate educational mode for our next generation in various sorts of cases. Some folks complain that the whole society waste too much time and energy on the video games without any benefits.
However, I still insist that the video games can be a kind of power which can push the society forward and revolution. Firstly, today the video games is a huge industry which even become a crucial part of a national culture. Today, in America, the revenue of game can approach to 30 billion dollars per year. Many companies like Billiard, Nintendo and EA gradually become the world-famous company with huge influence and appealing. The “E3” which Electronic Entertainment Expo which held every year is also be a global pageant which attract the video gamers from all over the world and come to a same place. (Lewis)I think this is a perfect chance to communicate and celebrate the culture. People come here together because the games but not only for the games. I still remember when I play the “World of Warcraft” online with the “wowers” from every corner of the world, our attention is not only the game itself but also how to make friends and work as a team with the people you never meet before. I still remember the Sichuan earthquake in 2008, thousands of people killed in this disaster including many “wowers”. “Many of our brothers who have fight together before online would never log online again. Therefor many wowers use their own way to help the people in Sichuan like donation and searching the lost people through the stage of World of Warcraft.” (Netease) On the other hand, people are trying to create the video games which can educate the student in some case. Recently, a game named “Government in action”, a 3D multiplayer game has been released which designed for the college freshman American government course. In this game, player can act the president or senator to take the political duty of America. I think this game is a good example because it indicate that the initial boring knowledge in the book now can be experienced in a game with more interesting and knowledge. This change would probably become a revolution of education in the future. (Gaudiosi)
- Legendary Pictures CEO Thomas Tull Talks Duncan Jones’ WORLD OF WARCRAFT Movie, and Other Future Projects (collider.com)
- Mapping Out Research on MMOs: why researching video games matters (thegeekanthropologist.com)
- Senator Kirsten Gillibrand: Violent Video Games Not A Priority (lezgetreal.com)
- Why Video Gaming Therapy? (laveldanaylor.wordpress.com)
Carey, Benedict. Shooting in the Dark. 11 February 2013. New York TIMES.
Gaudiosi, John. Game for students’ aims to make Congress serious fun. 6 June 2013 . CNN.
Grohol, John M. Internet Addiction Guide. 26 Octorber 2012. PsychCentral.
XiJiang city newspaper 7.15 2007